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Outward conjure
Outward conjure






  1. OUTWARD CONJURE INSTALL
  2. OUTWARD CONJURE MOD

Cost:600 Mutually exclusive with "Patron".ĭesecrate: Crash human remains under the feet in this macabre dance to summon his soul. Certain spells must be cast in proximity to a soul. Medium: Mana push and mana ward gain added powerful effects on sigil and summoned souls. Cost:600 Mutually exclusive with "Medium". Patron: Spell which does nothing on its own, but can be combined with Souls and specific other items to obtain some spiritual patron as mentor. Ghostly Form: Increases your Impact Resistence by 10. Cost:50Įxhume: Exhume remains to obtain their spoils. Certain skills have additional effects when cast within this circle. Sigil of mana: Consumes: Mana Stone, Create a magic circle on the ground. Can be combined with other spells for powerful effects. Syphon: Syphon life essence from enemies.

outward conjure

The warlock trainer, Nergal is allocate in the city of Berg at the lower entrace of the inn. If you want to propose some stats/damage balancement, suggest some mechanic (in the Side Loader and common sense limit) or want to propose to make some status hud, feel free to do so.

OUTWARD CONJURE MOD

You will soon discover the mod is all, but polished, many aestheticaly aspect are at least horrible and the countless effects/stats will be not balanced as they should be.

OUTWARD CONJURE INSTALL

The mod HEAVILY modify "Mana Push" and "Mana Ward" so is advisable don't install it alongside others SL's mods that override such skills.

outward conjure

This is a Side Loader mod, this mean it require both BepInex and SideLoader instaled, after then the folder inside the zip should be placed in the: "Outward/BepInex/plugin" folder. My first elaborate SideLoader mod, a Skill Trainer that add a ethereal sigil which can cast ethereal spells or elemental after obtain a patron through simple rituals to ancestors.








Outward conjure